Chapter 5: Problem Seeking and Problem Solving
- The Design Process
- What do we want?
- What existing designs are similar to the design we want?
- What are the differences between the existing designs and our new designs?
- How can we combine the best ideas from past inventions with our new ideas?
- Study Nature
- Visit a Museum
- Transform a common project
- Characteristics of a good problem – Regardless or its source, the problem at hand most fully engage either the artist or the designer.
- Significant – Identifying and prioritizing your major goals can help you determine a tasks significance
- Socially Responsible – Consider each projects environmental and economic implications
- Comprehensible – Ask questions if the assignment is unclear
- Open to Experimentation
- Make it authentic
- Using Convergent Thinking – Involves the pursuit of a predetermined goal, usually in a linear progression and through a highly focused problem-solving technique.
- Define the problem
- Do research
- Determine your objective
- Devise a strategy
- Executethe strategy
- Evaluatethe results
- Brainstorming
- Explore Connections
- Visual Research – thumbnail sketches, model making
- Keep an open mind
Chapter 6: Cultivating Creativity
- Curiosity – researching unfamiliar topics and exploring unusual systems
- Wide range of interests
- Attentiveness – Realizing that every experience is valuable, creative people pay more attention to minor details
- Connection seeking
- Conviction – creative people embrace change and actively peruse an alternative path.
- Complexity – Use intuition
- Set Goals (Positive loop)
- Goal setting
- Goal achievement
- Satisfaction and pride
- Increased self-confidence
- Time management – Working smarted with your time is usually more effective
- Set the Stage – choose when and where to work to significantly increase your output.
- Prioritize – note which tasks are the most urgent and which tasks are most important
- See the big picture – Use a monthly calendar to record major projects and obligations
- Work Sequentially – Tackle activities in a specific sequence
- Use parts to create the whole – the whole project is overwhelming, don’t look at it as a whole, look at it in parts
- Make the most of class time
- When in doubt, crank it out
- Work together
- Habits of mind – Flexibility, analytical thinking, capacity for synthesis, responsible risk taking,
- Habits of work – Self-reliance, organized persistence, daily practice, appropriate speed, incremental excellence, direct engagement
Chapter 7: Developing Critical Thinking
- Form, Subject, Content
– Form – the physical manifestation of an idea or emotion
– Subject – most apparent when it clearly represents a person, object, event, or a setting.
– Content – Underlying theme
– Objective and subjective critiques
– Objective criticism – to access how well a work of art or design uses the elements and principals or design
– Subjective Criticism – to describe the personal impact of an image, the natural implications of an idea, or the cultural ramifications of an action.
– Critique Strategies
– Description – Descriptive critique – can help see details and heighten our understanding of the design.
– Cause and effect – Cause and effect critique (formal analysis)
– Compare and contrast – identify similarities and differences between two images
– Developing a lot term project
– Week One – determine essential concept, explore polarities, move from general to specific, move from personal to universal
– week Two – Develop Alternatives, edit out nonessentials, amplify essentials
– Turn up the heat – push your projects potential
– Transformation – size of relationship between artist and viewer, work three dimensionally, change materials
– Reorganize
– Develop a self-assignment
Chapter 8: Constructing Meaning
- Shared Language – basis on which we build communication
- Iconography – the study of such symbolic visual systems
- Audience – targeted and rated for specific audiences, so many forms of visual communication are designed for specific viewers
- Immediacy – when the bridge between the image and the audience is explicit, communication can occur almost instantaneously
- Stereotypes – a fixed generalization based on a preconception
- Cliché – on overused expression or a predictable treatment of an idea.
- Surprise – a shift in a stereotype or cliché upsets or expectations and challenges our assumptions
- Purpose and intent – any number of approaches to visual communication can be effective. We choose style, iconography, and composition best suited our purpose
- Degrees of Representation
- Nonobjective (or) nonrepresentational shapes, such as circles, rectangles, and squares are pure forms
- Pure forms – shapes that we create without direct reference to reality
- Representational shapes – specific matter that is strongly based on direct observation
- Abstract shapes – derived from visual reality but are distilled and transformed, reducing their resemblance to the original source
- Degrees of Definition
- Definition – degree to which we distinguish one visual component from another
- High definition – creates strong contrast between shapes and tends to increase clarity and immediacy of communication
- Low definition – shapes, including soft edged shapes, gradations, and transparencies.
- Context and connections
- Analogy – creates a general connection between unrelated objects or idea
- Simile – creates the connection using the word “like” or “as”
- Metaphor
- Aesthetics – cultural values
- Anesthetic – used to include insensitivity or unconsciousness
- Modern and postmodern
- Postmodernism – art movement from 1975 – 2005
- Modernism – encompasses a wide range of individual movements